Monday, 3 September 2007

In Memorium: Public Life

Public Life is officially dead. It was fun to write for and I've really enjoyed my time writing but I can't update as regularly as I would like to and the readership isn't big enough for me to feel obliged to.

On a lighter note, I'm now working for
Game Maker Blog with Phil, which means I can still write but won't feel a necessity to write on any sort of regular basis and can just pitch in posts when I feel like it.

Thanks to everyone for reading PL. I hope you enjoyed it. I'm planning to leave this here for archive purposes and because I still link back to certain posts (namely Forum Features).

So farewell, readership. And may I divert your attention once again to
Game Maker Blog

Wednesday, 15 August 2007

GMC Off-Topic

As comes round with regular occurence, someone on the GMC has once again asked for an off-topic board to be created. And once again, they have been denied that priveledge.

The staff on the GMC have always said that such a board will never be made, but this seems to have passed through the thin membranes making up said user's brains. So we were delighted with another 7-page topic detailing everyone's views on whether it was right or wrong.

My opinion is that there are plenty of off-topic forums on the internet already. I use one or two, and am hoping to start my own one soon-ish. There doesn't need to be a board on the GMC for people to talk on. Instead, they could stretch their wings and go somewhere else. I've recommended Atomic Fridge a few times, though seemingly to no avail.

The problem is that, with a board of 50,000+ members, a board like that is going to get spammed to death within a few minutes of creation. Huge arguments and moral debates will start and we'll just end up drawing the forum further and further apart. What good would that do when some members struggle to stay kind without such a board?

So, if you want to go and talk off-topic, go somewhere else. Search in google or asks friends for recommendations. After all, there's more to Internet Life than GM...

MarkUp - Issue 6

I'm sorry it's been so long since I last posted, but I'm hopefully going to get back into the swing of things now. I went away for a bit due to stuff in my home life getting confusing and...yeh, you don't need to know.

Anyhow, MarkUp Issue 6 has finaly been released. The August issue was delayed due to problems with a certain six page article which have now been resolved. I hope you can all enjoy this latest issue!

The magazine can be downloaded here, where you will also find more infomation about it.

Monday, 23 July 2007

T4 on the Beach

I've pretty much just got back from 2007's T4 on the Beach. 'Twas marvelous fun. Me and my mate went to the second stage (where the instruments aren't mimed) which was amazing. We saw the likes of Mark Ronson, Badly Drawn Boy and The Hoosiers, all of which were brilliant. On the main stage we saw Mutya Buena, Girls Aloud and, for our sins, McFly.

If you watched the show, I think you should have noticed a bit with a magician with Alex Zane. In one shot you should notice Alex turn around and look at me. That's because the guy next to me pinched his...rear. It was tres amusing

The whole day was great, we had brilliant sunshine and the acts were amazing. If you live in the UK, watch out for T4 on the Beach 2007s being broadcast on Channel 4!

Wednesday, 18 July 2007

The World loves Freewebs

I found an interesting post on the GMC earlier. I urge you all not to respond to it as we're hoping to let that thread die. Anyhow, the post says that everyone except members of the GMC loves Freewebs. The truth is that anyone who knows anything about how the internet works and who has experience with various webhosts hates Freewebs because of it's annoying features, which I shouldn't need to outline.

It just amuses me that people like nateisraw think that they know more about things than people who have years of experience in the subject. He even argued with Brandman about it, the creator of
Parasyte Hosting, which has a beautiful new design since I last looked at it.

Monday, 16 July 2007

GTA 2 - First Impressions

This is the start of a series of articles on Grand Theft Auto 2, a game thought by some to be revolutionary and others to be mindless violence. To me, it is both.

There is something about GTA 2 which makes it very playable. As with many commercial games, it makes you want to go back and play more. Yet the game is very simple. It's a top-down game where you just run around with guns, steal cars and get chased by cops. So what makes it so great?

For me, it's probably just how interactive the game. There are people walking around and cars driving constantly. Whatever you do causes reactions. People will shout at you. Cars will try to swerve around you. Gangs will get angry or pleased with you.

Although it seems that GTA 2 is very simple, it is surprisingly complex. The AI is pretty smart and the respect system of the gangs is quite difficult to crack at times. It's as if the game system was random. Except it isn't. It's programmed to give you a unique game every time but still keep the same core ideas. The direction that you go on at the start of a level may affect your whole game, but you can still play to the style you want.

Graphically, GTA 2 is very pleasing. Although many (including me) complain that the graphics could be much better, they are still really suitable for the environment. The 3D walls also add something to the whole feel giving you a slightly more realistic setting.

The sounds of the game are good, though there are not many of them. One thing I feel that's missing from the second in the Grand Theft Auto series to later games is the car radios. Driving to good music is very important to me in such a game and I like to have fitting music blasting out as I'm chased by cops. I hope to publish in the future a list of appropriate tunes to listen to when playing so keep an eye out for that.

The downside of GTA 2 is, of course, the violence and exposure to crime which you get in the game. For younger people, it's not a good idea to play. I certainly wouldn't let my son or daughter play it. As well as graphic violence, there are very many indecent words and ideas. It is an adult game and really should stay that way.

Overall, I really do love GTA 2. It's not as good as later games but it's the only one in the series I have, so it's still a great game. You can do what you want with it - follow the missions or just drive around and wreck havoc. Both are great fun.

If you're interested in getting GTA 2 for yourself, go to the
Official Rockstar Games Website where you can download if completely legally and free of charge. Have fun and stay safe!

Tuesday, 3 July 2007

MarkUp - Issue 5

MarkUp Issue 5 has been released to the public. I have had an input into the magazine, writing three articles, and so got a sneak peek at this issue a while back.
Issue 5 contains articles on all the following (taken straight off the site) :

Teamwork Collaboration, Pt.2
The MMORPG Makers
3D vs. 2D Games
Arrays vs. Lists
File Search functions
Ammunition
Game Maker and the Registry
Review: Seilkus
Review: Arena
Review: Coaster Rider
Review: 2P Shooter
Featured resources by GMR
DragonScript 2.1
Interview with Martin "FredFredrickson" Crownover
The script of the month

To find out more about this issue and to download, go here.